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Genogram example with key
Genogram example with key





genogram example with key

Several items should be specifically noted on the genogram. The genogram should go back at least two generations and include all first-order relatives to provide as clear a picture of the family as possible. A sample of the formats and symbols used to represent various familial relationships is included in the Intake form. Whatever.The genogram gives the play therapist a visual representation of the family structure and history.

genogram example with key genogram example with key

Some dog from net door put a hole in my tire, so I can't drive to class now. "My neighbor's dog actually bit a hole in my car tires! Can you believe it? How am I supposed to get to class now?" That mutant dog bit a hole in it! I can't make it to class with a giant hole in my tire!" "Yo, look, this dog, right.my neighbor's. "I like, totally, couldn't make into class today, cuz like see, this dog, right, my neighbor's stupid dog? They took like this huge bite outta my tires and put a hole in it and like, so I'm friggin' stuck." The line- "I couldn't drive to class today because my neighbor's dog bit a hole in the tire." Imagine different ways your characters will speak the same line of dialogue when they interact. What would you do? What would a friend do? What would someone with an opposite personality from you do in response to the same situation? If your character just accomplished something extravagant, would they cheer openly, silently, quietly to themselves, pat themselves on the back without any words or throw a party to celebrate? It's kind of funny one character could be more acceptable to an audience saying "hi" as opposed to a more formal "hello" and vice versa. Would they say hello, hi or introduce themselves right off? Or would they be rude? Let's switch over to your original character. Can you imagine Shadow talking like Sonic would? Then take Shadow's way of talking it's serious and usually straight to the point ( when he isn't confused anyway, which tends to be rather often). One may wonder if he even had a serious bone in his body from how casual and carefree his words are. Why do they speak the way they do? Is it comfortable? Were they around that way of speaking while growing up? "I'm Knuckles, the guardian of the Master Emerald.

genogram example with key

I don't remember the exact dialogue, just bits and pieces, but let's say the line is: "Hello there! Yes, it is very good to see you! I'm glad we met!" There was a secret ending in the game where you could go through all these character "voices" with them all saying the same few lines in their own way. About 45.īut the kind of unique thing about this game were many of the characters had different "voices" and speech patterns. In this game, there are a LOT of playable characters and I mean a LOT. I think a great example of something like this that I've seen a nice chunk of is in the Playstation game Chrono Cross *dodges projectiles* (Hey! I liked that game, all right?!) How would they talk? Would they have an accent? Would they trip over their words? Would they speak too fast or too slow? How would they speak a simple sentence in comparison to someone else? Imagine a character you'd want to write lines for. This little bit of information may seem trivial, but it is very important.Īgain? Yes again! But this helps with already existing characters as well as original ones.







Genogram example with key